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(+4)

Ideas and suggestions part 4

New enemy types and weapons. It be nice to have diversity in combat. As of now any strong weapon will easily one hit an enemy, but if enemies had different weaknesses, it'll give the player an reason to carry multiple weapons. I'd say this game will do well with the addition of shields, bows, axes and the best for last, magical wands and staffs.

And a mini boss monster.