Thank you for feedback! Ulockables sounds like a good improvement, noted. About trail behind - i understand it from ux perspective but not sure about blocking bullet part, it seems like a feature to almost negate bullets, so they become irrelevant but it worth prototyping i think, so i appreciate this
I read the devlog after playing and did not know your game before, and I felt the execution was pretty clean.Thanks for kind words
I choose "let bullet time to appear (to not damage player at spawn)" as the one I approve the most. this make it more approachable to unfamiliar players.So then i really glad i did it in time because it was one of the last changes :) The purpose was to not suddenly spawn on top of player and damage him, ssems unfair for a game where i'm trying to go for skill expression :) As it seems from your message also helps new players, thats a nice bonus!