Mostly college. I've been working on a prototype of another game, one that has a more robust physics system in exchange for less adjustability for the clothing. This one has become such a tangle, as every new layer of graphical feature is multiplied by the complexity of the others, since I for some reason wanted every half-state to be perfectly rendered... so this one, in the end, probably won't receive more work.
I've been writing stories and making art, mostly, both of which are on my FurAffinity gallery you can find from my profile. I'm better at stories anyways.