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(+2)

Interesting. I actually thought the visuals were amazing. That lighting was really something, their hair and seeing the "peach fuzz" on their skin was impressive. 

There was one visual aspect I did find a bit odd. I don't know if it's an issue with the perspective of the scene, or the mesh/model or if it's just me, but some of the characters looked a bit weird in some scenes. Like here, Louis' proportions look a bit out of place. His right shoulder looks like it might be "popping out" a bit too far. But again, it could just be me or the perspective of the scene. I think I also noticed similar things on a couple more moments. 

(+1)

Glad you liked it! I think your spot on with the perspective in addition to the shoulder being a bit to far forward. I think in general I’ve opted for a high FOV to fit multiple poses into a specific camera shot, resulting in a lot of perspective distortion in some shots. Might have to look into more distinct perspectives to handle those extreme cases. Coincidentally that screenshot also seems to have a misplaced speech bubble :/ I guess I’ll iron all those bugs eventually... One more down, thanks for catching that.