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(+1)

The art is gorgeous!  The 3D environment and clean 2D sprites work together.  Music fits the atmosphere as well.

I like the combination of cards and top down movement, Cool take on the special object! 

However I was confused in the beginning since the first card you pick up isn't focused automatically. I was going through every wall trying to use the door card. I also managed to have a card slot focused where I didn't have a card available. 

it would make sense to me that a card should be focused if you have at least 1. 

I had fun with the exploration aspect, I feel like with more cards and level design this could be turned into a very nice bigger game project!

Thank you! Yeah I did want to make sure the first card would be selected but ran out of time to make that work, oh that is interesting about the card slot being selected with no card I tried to ensure that bug wouldn't occur but it must have snuck through, thanks for letting me know :)