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As for the framerate issue, I’m honestly not sure how to fix it yet — I haven’t gotten enough feedback to really dig into what’s causing it.

As for the cooking system, it’s still just a rough prototype for now. We’re planning to expand it later so that different dishes will have different effects!

A good solution till a solution can be found for the fps issues is to make a note telling everyone to go into their gpu and manually set a fps limit for the game. That has been my work around and it started to run great after.