Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(4 edits) (+1)

Came to try it out after seeing your devlog which really interested me, your content deserves more recognition!

Visually really impressive and built on a neat premise! Though I'll admit had a lot of trouble finding the correct passcode for the door & ended up needing to watch the other commenter's video, turns out I understood the puzzle of it, but got confused by the signage. :/

Feedback:
- I had to play on my second monitor as it would only launch onto that one and was stuck there since no windowed mode exists.
- I wish the enemy were a bit more ruthless, even if it would contradict the ending a bit. (perhaps ramping up as you collect more gems?)
- Different behavior when the player has an empty inventory, as there doesn't seem to be any threat at that point.
- A fading trail of footprints where the player goes as I felt I was going in circles at points with similar looks of things.
- Different colored walls for each sector? Might help with the backtracking & signage problems I had.

Overall a fun short experience, I'd rate 7.5/10 :)

Good work!

(1 edit) (+1)

Hey! 

Thanks for the play and the kind words, this is some great feedback, thanks.

Greatly Appreciated 🙌