There were some interesting concepts here. I had a few major issues with this game. First, you can simply jump over the first gate without doing anything. Second, the use of invisible walls with no indication leads to some infuriating moments. Relatedly, using the balls to press the buttons in the water is not intuitive whatsoever, especially since the player themselves cannot go into the water and thus has grounds to assume the balls cannot as well. I also have no idea what the giant pink box was in the middle. With a rework to the second level's layout/design and some additional polish this could be among the more engaging park cleanups.