Finally decided to play this some more because of , and had a lot of fun with it! Really liked the general story of it and the characters were really well designed even with the short glimpses given into them. There were a few issues I encountered and took note of while playing however
- The Conveyor minigames can be sort of a headache at times with how fast they get, while it's manageable in most it's especially noticeable in the Energy and Dump conversion one once you reach the final 30 seconds. They move so fast and if your rng game is bad you'll get caught with 4 pieces of trash that move too quickly for you to react and result in a bad work result with less payout. Obviously it could as easily just be a skill issue on my part, but the energy grind gets pretty mundane and a slog the more and more it happens.
- Selecting any of Yvonne's Stages in the hidden shop results in a softlock and not being able to get another treatment because of a dialogue loop. I learned this the hard way by being dumb and saving after setting her to stage 1 and then grinding energy for around an hour just to not be able to use it lol
- Some platforms blend into the background and can be sort of difficult to see, I was stuck in an area for a solid like 10 minutes trying to figure out how to get out before realizing I could jump on them to get out. Granted I am pretty stupid so this was easily just my fault too lol.
All in all the game has a lot of potential even for just a short prototype/demo, and the core gameplay loop is rather enjoyable even while being a little barebones.