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Thanks for the feedback! I see your point about them feeling like the same type. Just a couple of things that might help ease your concerns:

The concept behind the frats is to represent different stereotypes of male groups. Once you get the chance to join a frat in the game, you'll see a variety, from nerdy guys to beefy jocks, based on your preferences. While the game includes traditional frats, it also explores a broader range of male stereotypes in a fraternity setting both visually and in their storylines.

The six characters revealed so far were consciously designed as first-years, visually distinct from older frat brothers and legacy members. I can see how that might not be to everyone’s liking, though. To address that, another aspect I’ve been working on is a 3D game version. This version will include a character creator, allowing you to design your own player model to your liking. I’ve been previewing it in this public Patreon post for my first project Arena of Thebes https://www.patreon.com/posts/tech-demo-arena-124938345

Given the great reception to FratUniversity I’m now tempted to try out a 3D version for it sooner than previously planned.

I hope this will cater to as many preferred visuals as possible and give players the freedom to shape their own playthroughs to their liking.