As a lifelong arachnophobe AND horror game nerd, this game does something to me that I can't entirely explain. The way the spiders move, the sounds of their legs tapping around, and their behaviors just hit all of the "ick" buttons in my brain. It's so creepy that I'm willing to say that this is by far the most stressful experience I've ever had playing a horror game. Such a good game though and I'm super excited to see the full release! The current build definitely has some rough spots but the length and complexity of the game make up for it.
Hey YungLash!
Thank you for playing the game and I am glad you enjoyed it! Making sure those movements were right was a big deal to me so thank you! I'd love to hear the rough spots from you if I could! I am working on a full version of the game and would want to address those to try and make it better! Let me know, thanks
Most of the really noticeable issues were already mentioned in other comments (things like improving on AI/pathfinding or the spider being a bit too hard to evade at times) But some other things I noticed were things like the spider spotting me through walls and getting stuck on furniture. It doesn't happen too often but I get a little nervous when it does lol. And there was one moment where I was heading to the lab locked with the purple key and the spider just straight up teleported right in front of me in the hallway. It wasn't facing me, luckily. But it did feel like a "hey! that's not fair!" kind of moment for second.
Personally, I would also love a save system. But given how short the game is, I understand if it's not a priority right now and the fact that you don't lose progress on death is a saving grace for sure! Playing the game does feel like a bit of a commitment though.
I can't really think of any other "problems" than that. Again, kudos on such a fun and terrifying experience! Really looking forward for what's to come! Been telling all my friends about this game :)