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I'm fairly sure Godot uses Vulkan by default. I can only hazard a guess that if you're using an older laptop or a very old video card, they might not have the proper support for it which can cause issues running the game.

Yeah that would be it thanks for the reply no chance for a version that uses opengl? Understand if not 

I could always look into it, but changing the rendering pipeline might break the visuals and other graphical features that are part of the system the game is built on. The game's quite old now and a little bit of a mess, so to speak, so don't hold your breath.