I particularly appreciate your attention to detail and attention to user experience. The architecture of the game's own grey box model is both scientific and visually appealing. The navigation bar is readable with text and seamlessly blends into the game scene through clever transparency controls. The non-intrusive UI design is excellent. In terms of interaction design, the feedback mechanism built is excellent. Every action gets an immediate, clear visual response.
However, I think there are still some shortcomings, the color contrast of the current button is slightly strong, and the overall visual texture needs to be improved. And some UI design occupies a large space, should consider the reasonable distribution of ui layout size
Overall, the game has shown a high degree of completion in the UI/UX design, simple but not simple, and a good balance between functionality and aesthetics.