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(1 edit)

That's fun.
Rotated boat breaks the grid of pixels, which looks wierd. It is not good practise in pixel art; mby the boat could have static skins for steering which would change?

Thanks, I enjoyed playing.

It is somewhat intentional as I think it looks cool. It happens because I use unity's pixel camera. The boat sprite is just rotated and the pixel camera tries to "pixelize" it to the correct resolution.

Anyway, thanks for playing <3.