Asset, not a game, but in my case it went really fast. It was up the same night I released it; I don't think I even noticed a delay. (I was already a known artist in another community, so I was able to direct traffic from there, which probably helped. Also, it's an asset with no executable files, so there's that too.)
That's my experience. Don't get me wrong, my experience trying to contact support later was much worse, it doesn't surprise me that people are falling through the cracks. But, uh, there's my answer to the question.