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(+1)(-2)
  • Here's a list of suggestions to help:
    Invisible walls required, use props to ensure plausible reason for area being blocked off.  
  • SFX when picking up item (More indicators).   
  • Shrink size of some props.  (Chair and wire roll)
  • Good use of some indicators to show where pickup objects are!   Suggest using starburst glow effect if player gets close things like key.
  • Use camel animation or squeal the moment gas is picked up
  • Make so player can only open car from opposite side of car (So they can see camel running at them)