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I might be way off for this but this reminds me of the SCP Secret Lab OST when the nuke is about to go off. I like your choice of SFX to add to this piece but I don't see their correlation to the theme.

Chimes, clocks ticking, and industrial-sounding sizzle hi-hats (or whatever that sound is) are all mechanical sounds and metaphorically place us in somewhere industrial. To me, this sounds like music inside a clocktower, apart from the wolf howl. There is a way to use these sounds and still adhere to the forest theme, but I don't think this accomplishes that (admittedly difficult) goal. I think a different choice of SFX would have served you here.

I can see how the SFX might feel "off" from the forest. I like the vision for the SFX to be more so describing the state of the player/situation rather than the forest itself, but it could have been improved upon. I appreciate the feedback, thank you!