I am apparently not very good at self-consumption. That's... probably a good thing?
I'll echo the other people saying that its probably a good thing to tutorialize your main mechanic in the game at some point :] Its a neat concept though and an interesting twist on a classic. Since unlike in regular snake this one has a turning radius, I wonder if the controls would be better or worse with tank controls?
By the way, often games that go for retro aesthetics can become either unreadable or a bit of an eyesore, but this one feels neat and deliberate with its use of colors. Nice!
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yeah, I’ve learned my lesson — it’s a bad idea to be vague about mechanics in a jam game lol~
I was actually considering tank controls, but I decided against it because I thought it would be unapproachable for some players. I might add optional tank controls in the post-jam update, I think it could be fun.
thank you for the kind words!