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(+1)

Thanks for playing! I appreciate the kind words. I'm pretty shit at 3D modelling, which is why I relied so much on 2D pixel art, something I'm (relatively) good at lol.

Thats a good catch with that bug... the "choose a blessing" menu has an animation play that tweens it's modulate color to make it fade out. I guess I forgot to actually set it not visible at the end of the animation.  I always forget that control nodes still receive input even if they are transparent. The difference is the altar one is a child of a CanvasLayer that gets hidden when you finish interacting with it!

That's a silly oversight to leave in lol, thanks for letting me know!