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(1 edit)

So I actually found this pretty compelling.

Like, I was really glued to my first run. Sure, the narrator is what it is and gets things wrong frequently, but it's still possible to roll with a lot of it, or write in a correction as part of the next prompt.

The challenges can be frustrating if you get locked into a loop and don't know what to do. Sometimes it's OK to "fail" them. I think I broke the game slightly by telling the narrator I wasn't enjoying the scene with Mara and asking it to roll everything back to when I last rested - which it tried to do. The in-game time didn't change, but it seemed to retcon Mara out of existence.

 I ended up telling the story of someone desperately failing forward from one disaster to another. (Which makes more sense now that I understand how limbo works). Got abducted by Veronica. Tried to erase a meeting from the landlady's memory and made her forget me completely (interesting, because the narrator acknowledged that wasn't my intention but did it anyway). Interviewed for a job, didn't get it. Failed missions for Lilith (not the bounties - she kept giving me side jobs involving book theft), romanced Sara. Went to spend a last few hours with Sara when it wasn't possible to meet quota and she somehow came up with a way to save my soul?

There was more after that but I ended the run because they were happy and I kind of didn't have a reason to keep collecting.  Also Lilith kept popping up but didn't really seem to remember the player between appearances.

Bottom line, somehow the smut robot ended up helping me tell a story that actually resonated with me emotionally. Not sure what to think about that, but thank you.