awesome Snake-like!! I like how hectic this was thanks to the Ikaruga-esque color changing. I was a bit disappointed when I realized I could brute-force every level thanks to the generous invincibility after taking damage — but after seeing the end screen results mocking me, I was motivated to play again and minimize the damage I took. in the end I had a blast! the boss was my favorite part.
slick minimal visuals with some nice flair, though the bullets are TINY and hard to see at times. the music is very fitting too, but it seemed weirdly panned to the left for some reason. (maybe something’s wrong with my headphones?)
I have one complaint about the controls: trying to do a tight U-turn often lead to a backtrack instead, and the timing was very hard to figure out as it depended on the current movement timing. waiting too long lead to a wider U-turn, but at least it was safer.
nitpicking aside, this is a really cool game with a fresh genre mashup, nice work!