the cult mood here is so good, everything comes together really well — great humorous writing, awesome 1-bit art, and a wild change of soundscape that sells the difference between each side of the operation. there were some lines through the text, which looked a bit weird, but other than that the entire presentation is superb.
the gameplay was interesting too, albeit lacking clarity and I had to stare at my numbers while clicking a choice to understand the consequences. after a while it felt a bit repetitive as the same choices kept appearing, and some choices seemed to have a “correct” answer that I just picked every time. hunger confused me a bit because it’s the only resource that’s supposed to be kept low — it makes sense when considering the resource name, but it’s weird that it’s opposite of the others. also, I think the pacing could be improved a bit by letting the transitions be skipped or fast-forwarded. I beat it on my second attempt, which felt reasonable.
overall great entry, only lacking some clarity and variation in choices.