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(+4)

Gotta say, this is one of the most "different yet same" DR inspired games I've played yet. Loads of potential, some pretty solid character intros, and a sense of danger I haven't really felt from a lot of other fan projects. A lot of KGs seem to play around with "Going to make you kill each other", but this game's really manage to make this feel like a life-or-death survival situation at the end. 

One thought though, maybe pull back a bit on the teleporting from scene to scene? I get some of the events going in a specific order, but it would be nice walking between scenes to break up the text a bit. Maybe just have Maru decide she wants to go in seasonal order and say not to go in the other ones if the order's wrong. XD

Hyped for the first chapter!

(+1)

Glad you enjoyed the game Narrator!

There will sadly not be anymore walking, it will probably be even more linear CH1 and onwards.

Like we mentioned previously we are limiting interactivity for the sake of testing & writing being easier and less bugs having the possibility of showing up.

If our goal wasn't to create 6 chapters + this prologue we would be open to create more interactivity, but since we are simply a volunteer team we have to set certain boundaries to make all of this possible.