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(+1)

I like the idea of gardening themed deckbuilder! 

As of now, the gameplay seems a bit flat. There are no interesting decisions to make, I just plant all the plants next to each other and scare away the crows if I get the card for it.

I personally dislike any lootbox adjusted mechanics in my games, so I did not like buying card packs, but it is a personal preference.

I think this game can turn out really interesting if you make it a bit more dynamic. If plants gave me coins and disappeared when they are fully grown, I could cycle the plans and time the use of other plants and tools to maximize the coin gain.

(+1)

Thanks for playing. Time played a big role on that. I had to simplify the game because I needed more time than I thought to implement all the mechanics of a deckbuilding game. :)

(+1)

That is totally understandable!

I wanted to give honest feedback about how I felt playing the game, but I definitely did not mean to undermine the achievement of finishing a strategy game for a jam. Good job making it to the finish line!