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(2 edits) (+2)

First of all it's a very fun game with a lot of potential.

Problems:

1/ I can't use consumables other than stat enchantment and potions only during combat (I have 90 exp enhancers and I can't use any of them in the inventory)

2/some material type items don't stake with each other making the inventory show each one of them separately (it starts lagging at some point)

3/ I achieved both recruitments for awakened reset but no option was presented, ended up starting over with nothing 

4/after creating a guild it's rank doesn't increase no matter how many funds/members or gates we clear 

5/I don't know if it's intentional but if you pause the game you can still do missions and clear dungeons

Suggestions:

1/make it so the skill tab doesn't close when use one in combat 

2/make skills show it's stat modifiers (before and after upgrading them)

3/add passive skills (always on and doesn't show in the skill tap during combat)

4/add a filter to the inventory (consumables/equipments/weapons/material)

5/make the guild we create persistent after the reset 

Others: I got an ???? Class it didn't reveal it's name even after I reached level 100 and S rank is that normal?

And one of it's skills was redo (same distribution as awakened reset)

The last skill I unlocked in it was probability manipulation (not sure about the name but it's suppose to give me an advantage) I couldn't use it in combat