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The fact that this was rushed is very apparent in the end result, but I still love what you were going for here. More effort put into the maps, sound design and writing would have strongly helped the overall atmosphere, but I still had fun exploring the tiny submarine and finding all its secrets through the progressive ability unlocks. This is a game where you’re constantly going back and forth through the same maps, and I liked that when I did revisit a map I’d already been to, there would usually be something new to find there.