Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

MasterPlan

Visual planning ideaboard, by indie devs, for indie devs and creatives · By SolarLune

[Fixed] Macbook Air (2017) Audio Bitrate Issue and Program Slowdown when using Mouse Menu.

A topic by Suttebun created Jan 15, 2020 Views: 242 Replies: 6
Viewing posts 1 to 6
(1 edit)

MasterPlan v0.1.0

Program runs optimal until using the mouse menu, then the program slows down until the menu is closed.
Disabling the shadows in the settings does not help.
Audio content sounds frazzled.

Computer Specifications:

Macbook Air (2017)
   OS Version Catalina 10.15.1
   8gb memory (DDR3)
   1.8GHz Duel-Core Intel Core i5

Related Video:
https://twitter.com/suttebun/status/1217291490990252032?s=20




(+1)

Hello, I just pushed a new build that resolves the slow-down issue. I'm not certain about the audio turning out scrambled / choppy. I played different files with a variety of sample rates on the normal audio sample rate and buffer size (44100, 512), and they all played back fine. Could you try it again and see if the issue remains? If so, could you share a sound file that you know doesn't play back correctly?

The lag is gone, but the audio is still scrambled..
I'm going to tweet you an example.

(+1)

Yo! I believe I also might be seeing this behavior on my Mac as well now, so I should be able to recreate this and resolve it.

Aye, that's good to hear! The lag has been resolved, best of luck solving the audio.

(+1)

Yo! The new build I just pushed out today should resolve this issue. The ideal sample rate for Mac seems to be 22050 to flawlessly play sounds back (without a drop in quality, as far as I can hear on my test Mac). If you have a project you've already saved, then you'll have to adjust the sample rate to 22050 in the project settings, but if you create a new project, it should default to 22050 automatically.

Aye good job! That was quick~
(The high freq seems to be EQ'd a little lower than what I hear from the player on zophar running on chrome,  but it's completely acceptable)