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(+1)

Wow, awesome presentation. Everything from the SFX to the animations was super polished. The gameplay is simple but the different variants keep it interesting, almost like a WarioWare experience. I don't think there was an ending scene (maybe I was just bad), but I think this game could really benefit from rewarding players that beat certain thresholds with different ending scenes.

It was really satisfying keeping a combo (and painful losing it) so great job on making that feel impactful. I also really appreciate the playful and chaotic nature of the game, really makes it stand out.

(+1)

Thanks for the kind words!

You are totally right about rewarding the player with a type of ending scene. Sadly my artistics skills are limited, so I focused my time on giving an experience fun and chaotic to the player.  Even with my skills, I would try to satisfy such a desire for the players with the next updates. 

Thanks for the feedback.