Wow, awesome presentation. Everything from the SFX to the animations was super polished. The gameplay is simple but the different variants keep it interesting, almost like a WarioWare experience. I don't think there was an ending scene (maybe I was just bad), but I think this game could really benefit from rewarding players that beat certain thresholds with different ending scenes.
It was really satisfying keeping a combo (and painful losing it) so great job on making that feel impactful. I also really appreciate the playful and chaotic nature of the game, really makes it stand out.