Awesome art and ambience, I also think this is one of this jam's top submissions. The puzzle mechanics allow you to really put out a ton of content relatively easily, which was a great choice. Also, it plays really well with the jam's theme. My only issue was tutorialization and feedback. For feedback, it would have been cool if you added some sound or visual feedback indicating that the solution did not work, and even flash red the square representing the solutions that are out of order, so it gets progressively easier, which could increase the accessibility. For tutorialization, you explain how to play in the main menu, but it would have been better to show it in the first few levels. For example, I think the most straightforward of the tests was the acid test, so you could have used it to show people the mechanics, so level 2 would have been a better level 1, as the search space decreases by adding the condition that your solutions have to be acidic.