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I get a movement bug related to wall jumping. It's pretty inconsistent but I feel like I recreate it enough that it's a problem.

Problem: When wall jumping from a side and holding that key while jumping off the wall, my horizontal movement completely locks up and the only way to get out of it is to jump/drop down.

Testing: I used the entrance to the maze with the two wood walkways as a testing area. Going from the bottom, wall jumping on the left side to the top wood walkway holding the A key the whole time. The movement lock seems to trigger when I perfectly land on the walkway before I would turn the other way from holding the A key. I don't know if it's some weird velocity issue where it's cancelling itself out or maybe even an area trigger issue, but I doubt that.

Hey, thanks for the bug report!

It sounds like one of the bugs I took care of recently - I’ve been fixing movement-related bugs and this is already part of the most up-to-date Insider build, but it should be coming out for this public demo in the upcoming content update next week(?). Hopefully you won’t be seeing it anymore then!