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Thanks for responding! Cool to read your insight :)

Spoilers again I hadn't considered the long reset time from that perspective, but I do feel where you're coming from--I've definitely had moments in difficult games where I got myself stuck in a retry loop of throwing myself against the wall five times before concentrating enough to do a "real" attempt again. Having the spell practice will probably alleviate most of that. I understand wanting it to be a puzzle to figure out a reliable visual cue for the last attack too, that kind of challenge can be fun to solve!

Thanks again for the neat game!!

Hey, I’ve finally fully updated the Boss with Spell Practice and the Dev Room. Took WAAAAY longer than anticipated.

The Spell Practice can also be used as a High Score mode and includes 2 things not present in the Boss-Fight itself.

Everything should be unlocked for you. But I am not sure if I added some code to unlock the separate attacks in Spell Practice after having finished the boss. So you might have to sit through some of Ph2 to unlock everything. Attacks get unlocked as soon as they are triggered. You could also just edit the SafeFile wherever your OS put it, when opening it with a text-editor it can be easily edited.

The Dev Room should already be fully unlocked. That purely depends on how far you got in the fight.

Oh nice, cool to see the game get an update!!