Hey man, you need to find the clearGlass03_diffuse.dds, put it into this mod, and adjust the Gleaner's i3d accordingly. At the moment, the i3d is trying to find it in another mod you were working on. Here's the i3d line that throws the can't load texture error:
<file fileid="93" filename="../../myModWIP/FS25_CaseIH_1600Series/textures/clearGlass03_diffuse.dds"></file>