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Sprout Savior's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Polish | #4 | 3.286 | 3.286 |
| Visuals | #6 | 3.857 | 3.857 |
| Gameplay | #8 | 3.571 | 3.571 |
| Overall | #10 | 3.214 | 3.214 |
| Audio | #11 | 3.286 | 3.286 |
| Theme Implementation | #13 | 3.143 | 3.143 |
| Special Object Implementation | #28 | 2.143 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the theme?
The environment aspect was implemented through changes in the weather and surrounding environment, as well as the monster's daily routine, which you need to watch out for while protecting the sprout.
How did you add the special object?
The special object, 'Printer,' was implemented as a backpack that allows the player to print Environment cards, providing an advantage against the monsters.
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Comments
I love the visuals and the idea! This is pretty fun! My only complaint is that the game may be a bit too difficult right off the bat, and that there's not much variety. Also, sometimes, attacks feel clunky.
Other than that, nice work! I love the concepts!
Love the visual works!
Also like the idea that the "monsters" are not always hostile:) sometimes they are just chilling by the water
Love your character design and artworks!
+ I don't know if the picture on the bottom is an upgrade because I didn't see player get stronger each time level up
About that, the picture at the bottom is supposed to be a card list you can choose for your temporary upgrade but there's a plethora of bugs that we can't quite fix in time so sadly it is what it is for now :l
Well actually the card randomly changing made me curious about the system and made me clear the game. It was fun to try all kind of skills though