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Love what's available so far and look forward to the rework whenever that starts up. One thing I would suggest is adding opportunities for the player to react to events through choices. For example, when Lolek rescues you from Wolfmom, the player could be given the choice of reacting angrily, gratefully, casually, or say they were into it. Lolek would then respond with a unique line or 2 and then the story would continue normally. It wouldn't add any extra paths and it would help the player feel more involved with the characters.