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Thanks for the interest and the question.

I didn't use an engine to make the game... But I sort of ended up making my own engine (-ish) for these Nintendo-style roguelike games. Well, a sort of engine that probably nobody else would want to use lol.

Here's a brief history:

  • Wrote core engine in C for Nintendo DS
  • ported to Android by slapping on a Java interface layer (game now becoming like Frankenstein's monster)
  • ported to PCs that have Java and a "sprite" graphics library installed 

For future games, it makes more sense to use an established engine.

oh wow! That's interesting! Well if you mre interested, I'm a Porter from the PortMaster Project. If you can make yimour games in Game Maker Studio 2, or godot 3 or 4, we can bring your creations to our platform!

https://portmaster.games/games.html