English is my third language, so I apologize in advance for any inaccuracies in my translation.
I’m not sure if posts like this are appropriate here, but I’ll try to formulate my questions regarding the second part through the lens of the first.
• How much larger will the second part be compared to the first, considering that the first part can be completed in two to three hours?
• Will the lore of the world we observe in the game be developed further through notes or dialogues with characters?
• Should we expect any new gameplay innovations aside from the finishing move system?
• Will there be any consideration of the criticism directed at the penultimate act of the first game, which featured a puzzle segment entirely dependent on randomness?
• Does the author plan to enhance or even completely overhaul the stealth system? (In the first part, it felt somewhat strange and inconvenient due to the sliding mechanic.)
• Will there be more enjoyable first-person animations (for movement, sliding, crouching, climbing walls, etc.)?
• Will a mirror or a third-person mode be added to the shop for viewing one’s appearance while choosing outfits?
• Will there be side activities or sub-quests implemented, similar to what was done in Thief: The Dark Project?
• If more expansive locations are planned in the game, will there be an option to purchase a map of certain areas from a merchant, where some may mark secret passages or supply rooms?
• Should we expect the addition of various types of throwable weapons like knives, bombs, mines, etc.?
• Will the game narrative be altered or refined in any way?
• Is the new part connected to the previous one?
I especially hope to see new game design solutions regarding level progression, as I believe that simply searching for keys could quickly become tedious.
I understand that at best two or even three people are working on this project; however, as a player, I would like the developer to fully realize the potential that was demonstrated in the first act of the previous game.
I can only wish the authors good luck in their development and hope they bring the project to release.