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Sprytile

A Blender add-on for building tile based low-poly scenes with paint/map editor like tools · By Jeiel Aranal

Does Sprytile supports in blender 4.0 ?

A topic by Catzonic created Jul 15, 2024 Views: 1,358 Replies: 4
Viewing posts 1 to 2

I was trying to use Sprytile in blender 4.0 beta

It did work but I won't see the tileset viewport it's seems missing from its

I'm not sure how I can see tilesets on the viewport

(+6)

The original Sprytile does not work in Blender 3 or 4. Use ReSprytile instead. That 's een fork of the original and works fine in Blender up to 4.2.   

https://github.com/ionthedev/ReSprytile

Thanks for this

thank you

Quick Workaround Fix for Blender 4.4  Crash Paint Tool Resprytile

Replace the following lines (line 184-187 in sprytile_panel.py 

right_col.row(align=True).prop(sprytile_data, "paint_align_top", toggle=True, text="")

right_col.row(align=True).prop(sprytile_data, "paint_align_middle", toggle=True, text="")

 right_col.row(align=True).prop(sprytile_data, "paint_align_bottom", toggle=True, text="")

 right_col.row(align=True).prop(sprytile_data, "paint_hinting")

To this code:

right_col.prop(sprytile_data, "paint_uv_snap", text="Pixel Snap")

right_col.prop(sprytile_data, "paint_stretch_x")

 right_col.prop(sprytile_data, "paint_stretch_y")

 right_col.prop(sprytile_data, "paint_stretch_z")

In Blender 4.4 enable backface in Sprytile settings (-x,-y painting)



If anyone knows a better solution let it know, because I'm not a developer