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Full of patience to form relationships. My biggest mistake was skipping Sylvia but the curse was lifted, eventually restarting the plot.


Putting that aside, I love the mechanics of this game. Dungeon, rpg, guild, leveling, cooking, and more. Even though this is a visual novel, the answer choices provided are not many, in fact the choices we make do not really affect the main story. This allows me to focus on completing tasks and fighting without the hassle of thinking about complicated relationships.


Other than that, I have a question. How come Hitomi's house disappeared after she was taken to the hospital? Is this a bug? Because I'm a little curious about the Visit Hitomi 2 task. Please help, GM.


By the way... can you give any spoilers? What happens if Sylvia's first heart is full? is there an unexpected event or is there a further task in the current version (0.15.0)?

Thank you (人*´∀`)。

(+1)

Hey there! Glad to hear you’re enjoying the game.

Regarding Hitomi, there is a bug, but it's not the house disappearing bug. If you choose to send her to the hospital, her house will indeed disappear. However, if you send her at the second visit, an event will trigger at the end of the month. The bug is that after sending her at the first visit, the hint for Visit 2 shouldn't appear, but it does.

As for Syllia, she currently has around 4 small events for heart 1 and another 4 for heart 2, similar to Hitomi. You can unlock heart 2 for Syllia when pass month 3.

Regarding the next update, can the game continue even after reaching the ending? The end of the story ended on 28/3 while there are still many things to explore 🤔

And.. will there be character development for Haruka and Emiko

Thank you 🙇‍♂️

(+1)

Probably not, after month 3, there's really nothing left to explore. I don’t want players to suffer each day, wondering if something new will happen. I plan to unlock month 4, 5, and 6 once there are enough events, most likely in version 0.20, 0.21, or later.

As for Haruka and Emiko (her name isn’t final and may change), yes, absolutely!

So.. that's how I often experience it in every game, especially visual novels. Whether the progress of the game I'm playing is nearing the end or has been completed, there is no notification or indicator of how many percent or clear instructions. To be honest in Another World there are still many things to do such as achieving third heart intimacy, increasing levels, completing missions from guilds, and saving lots of coins :v

Regarding the end of the journey (ending) of the game can be announced whether you want to continue or stop here, let's just say the main plot is finished. This may be a little selfish but since the game is still early and I don't know what happens in the future it's better to be like this first by stopping the activity once it reaches the end of the game.

That's probably all I want to say for now. Thank you so much GM for answering my curiosity ^^

(+1)

Really appreciate you sharing your thoughts, I’ll see if I can make game clearer in the future, maybe by adding a notification screen or a gallery to mark player progress.

Now that, Gallery! I just remembered, it's very necessary to redo the scene. I'm looking forward to the next update~ don't rush, take it easy.. to maximize the results 😉

(+1)

Actually I always recommend player to wait for 5 or more updates to play again, there will be more thing to explore.

I see.. thanks for the advice 👍

(+1)

OMG.. I just saw this:

If you have already played version 0.14 then I highly recommend you play again in 0.19 or 0.20

Usually I only see the title, image, and download link 😂 just now I found this text after searching the discord link 🤦‍♂️