The game itself had a good idea, but i recommend using a simpler battle system, as you feel like you have to think a lot, or at least add some effects to it. My first and only experience was that the screen was too small, i couldn't understand half of the things on the screen, other than the dragon, i was running around, hitting as many things as i could, and i slayed the dragon in the end, so i feel like the game wasn't very balanced