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Thank you for your constructive feedback, I really appreciate it.

Nearly all of the mentioned issues will be resolved, except for the inconsistent pixel art sprites. I can't do pixel art and it would require me to hire someone else to fix these.

I plan to release an update with all of these quality of life changes a bit later since there are even more improvements that can be made that were hinted by other players outside itch.io. And I want to tackle all of them with the first update.

To better distinguish your units you can toggle the unit flashing setting in the preferences. That may help.

You can drag and pan the map with the middle mouse button.

And most maps don't have standard victory conditions.