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Short, but really sweet! (Like orange juice, perhaps?) All the details are really well done, like the sound when the oranges hit the ground, the customer dialogue, being able to hold down LMB to quickly pick up oranges, etc. etc. I did get confused at the beginning, because I couldn't quite figure out where to click to get the oranges out of the tree. I also was surprised to find out that holding down LMB doesn't continuously shake the tree, but that's a very minor QoL which only came to mind because the player could hold LMB to continuously pick up oranges. Very well done!