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I really like the story and the art, you were really able to give basic shapes very unique characters!  The intro really sets the story, and the music is a great fit. Great job!

Since you are always bouncing it is very difficult to control your jumps on moving platforms, and when you miss and fall all the way to the bottom it can be very frustrating... Also, it feels very punishing to have to pay money just to save and equip abilities, especially when you lose all your money on death. The first shop is located after the first flower, so I spent money to save, then bought an item, but I didn't have enough money to equip it. It was often a better idea to reload my game every time I died so at least I would have some money.

Finally, I couldn't progress in this room because I broke the blocks the first time to reach the moving platform, but then I missing the jump and fell back down. Now the gaps are too far to jump and I just die in the spikes. Is this intentional?


(+2)

Thanks for playing! I'm still making some fixes and balance adjustments, although I think I can’t update the game anymore, haha. But I’ll still fix a few things. As for the jump you mentioned, it’s actually possible without the blocks, but I agree that it’s very difficult, so I’ll make it require less precision.