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(+1)

Thanks for playing, and for the feedback! After the jam is over I want to implement a weighted probability system for ‘craving’ assignments (I.e. Cyclopes get assigned less often than bats) as currently it’s all equal levels of random assignment!

Glad you beat the game despite the high health - they used to have 4, crabs had 3 and rats had 2! Decided just before uploading to change that, was far too hard!