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Good catch on the Bell Salve, it's sort of a red herring atm since you only have one character. I may keep it as one and change sleep or add more but I'm not sure atm.

Also... there was a bug that prevented you from being able to make helmets which would have smoothed progression out a bit (and make some monster drops less useless).

I just pushed that build now.

Currently play testing more and I think the smaller monsters probably need their HP cut in half and it'll be smoother over all.