I really liked this game!
It creates a inmersive atmosphere and the fusion of 2d and 3d assets is really well implemented. I found that for me, text were a bit difficult to read because they lacked a plain or "shadowed" background, and maybe a checklist or something to help me track the annomalies that I already discovered. At first it was a bit difficult to know what I was doing, but I don't think that is wrong in a videogame like this. The player needs to discover what is wrong and what is the objective. But following that, it was a bit off to have a huge text telling me what door to pick, I think maybe somethin more subtle like using different colors for the doors.
I really loved the spooky ghost desing, at first I thought this game would be scary but it was a nice surprise! Congrats on your game, its a very nice experience!