Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I really like this one, at least partially because I love bullet hells. It has a couple pain points that stopped me from finishing it unfortunately:

- The max bullet speed needs to be tamped way down. A few of those bullet patterns are shooting fast enough that they appear to flicker across the screen before instantly ending my run

- Having to restart the entire game every time you get hit really kills the pacing. Restarting the boss you're on? A bit frustrating, but I'm cool with a bullet hell being hard. Having to repeat content you've already cleared? Infuriating

- This is more of a suggestion, but a cool idea for a direction to take this would be to make it so hitting the bullet emitters has them fire a shrapnel projectile that damages the boss once. I found myself often getting tunnel visioned for the boss to the point that I'd let the screen fill up with way too much stuff, and this change would make it harder to fall into that trap

- The boss hitboxes are kinda small. Makes hitting them a bit of a chore. 


Now, I have those thoughts, but I want to stress again that I burned 30 minutes just playing and having fun with this game. I like the music quite a bit, and honestly once I finish trying the other games from the jam I'll probably end up grinding this out more. (and since it's python, maybe adding a checkpoint system myself because it really annoys me and the game is effectively open source,  lol). Great job with this one. Thanks for the game