Behold, gameplay:
(Start Leap starts at 45:28)
Fun! Feels good. Looks amazing. Music's great. Props.
Now, hopefully you can see my joy in my playthrough. I did have a bunch of feelings regarding the 'warp' thing.
First of all, until the end I still got confused wheter I should be forwards or backwards on some parts. I specially had trouble on the buttons. In retrospect though, I guess it's basically shoot at blue things, if no blue things, use recoil... Which sounds fine. But I'm just saying how I felt, I had the feeling of inconsistency with what you expected me as a player. I could be crazy.
Related, something that seems a bit weird to me is the overeliance on the 'warp' lines that shot you in a direction. Like if it's vertically, I get it, because the recoil doesn't get you very far vertically. But I felt like sometimes it was just kind of there in places where you could have just recoil boosted. Later levels are full of bump pads and warps and pendulums, and it's weird to me to disincentivize the apparent core mechanic of the game. I'm oversimplying though. Being more concrete, I felt like some horizontal 'warps' were unnecesary.
Finally, again with the warps, I think it's bad that you can warp backwards. Except in a level explicitly designed to be backtracked (which there's only one, and it's not even necesary then), this is never an option that the player wants. It's particularly tilting on a first playthrough of a level, sometimes I'm just going fast, I don't react to a warp line, I face left to use the recoil boost to fly towards the right, and all of a sudden I hit the warp on the back and fly away to the opposite side. I get that hitting the warp line is optimal, I'm okay with not getting that initial acceleration, but esentially getting punished for using the recoil boost feels really bad. The range where you can get a backwards warp is also really big, which again, not good, I'm trying to move forwards, I left the warp out of the field of view, and all of a sudden I'm going backwards at mach speed. Either the warps should work one way (with arrows pointing there, intead of dotted lines), or once you go through them they should fade away, or beats me.
So yeah, those are my two cents. Again, super cool game!!!