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(+1)

This is one of my favorite games so far! Great art, solid design, and it's a 'complete' game!

My favorite build was leaf blowers + triple cast + strong seeking. I saved up all my leaf blowers for the start of the round, then used them to take down as many enemies as possible, then I'd mop up the rest. I beat it with this build.

My nitpick with the gameplay is that enemies have so, so much HP. It makes the first few rounds, when there's only a few enemies, seem like they take forever.

I would have liked different controls for SFX vs Music. I like the music, but some of the SFX, particularly the barking, is a bit too harsh.

Thanks for the feedback, every nitpick helps with improving the game and my design processes.

There is definitely some work to be done on the game balance to smooth out that difficulty curve. Enemy health does scale into later rounds but it is perhaps currently a bit too front loaded.

And yes, thinking back, splitting volume controls would be ideal.