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Hello! Im just going to say that this remake is awesome. It actually got me into RE again, after I lost interest. It also inspired me to work on a similar project where I want to model the 1996 mansion! But, everytime I work on it, I always hit a part where it's too difficult. If you want, could you explain to me how you 3D modeled the rooms in such high accuracy? The problems I have the most are getting good-looking textures, and smaller details like wall sconces and baseboards. Thank you for your time!