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(1 edit)

Those spiders in the first level are kicking my butt! lol. I found it difficult to kill them because the monk used random attacks and I never knew if he was going to punch or kick. I'm also bad with the keyboard functions though to be honest -___-  I think if the monk moved faster, it would be helpful as well defining an attack pattern or identifying which kind of attack the monk will use instead of a random one. The spider comes from above and the fist is not so effective, I thought versus the kick that may come out and knock the spider away from landing on me. [I suggest having a couple key inputs and assigning the different attacks those keys) I will keep playing in the meantime to see how far I can get. I did not reach a check point so I have some training to do as the guardian. I really enjoyed the presentation of the story the most, the cut scene intro and the dialogue! The graphics and music tie together nicely as cohesive elements. I look forward to getting further if I can get past the first level. 

(+1)

Hey! I found that issue as a game dev but I got used to it and kinda forgot.

This is why player feedback is very important!

Thank you very much for playing and for the suggestions!

Deleted 286 days ago